BMPD: Pre-Disaster Questionable Ethics

Something else I found, some of these whiteboards look like this. Pretty much all of the ones in the new Map I are like this.

Here to report a few bugs or oddities I found in the recent update.
First one is audio related and happens within the access to the specimen holding area and the whole of map H, random audio of HECU radio and the alarm piece from anomalous materials play in the background in these areas, seems really out of place to hear the HECU radio transmissions.


Graphic node out of date for the lobby map (map D I think).
Idk what to call this but its in the guard room for specimen holding area just after the airlock you use during the ambush in questionable ethics this one is obscure but the monitor behind in the far right window likes to Z fight with the window.
that’s all I got for now. Loving the pre disaster maps very inspiring

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Wasn’t super-happy with this room so I decided to just keep adding to it until…

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Firing the laser cannon will trigger an achievement event.

EDIT:

The achievement entity/IO probably got copied over from the stock map:

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