I’ve got plenty of common sense. You didn’t take note of the heading for this forum topic, “A variety of issues, some long-standing, that need fixing.”
[/size]
Back before and after the release of the beta release of BMS, I submitted MANY issues on the forums. Knowing that the Dev team was small in scope and that they were working on BMS during their spare time, I expected that the important issues would be dealt with quickly and that the other less important problems would eventually be resolved later on. In order for the Devs to deal with and better track the influx of reported issues and lessen problems potentially falling through the cracks, the BMSCD Atlassian Bitbucket website for reporting BMS issues was established, so I started to report discovered issues their. I did so for a few months and then stopped. Today, it appears that entries are still being posted but the BMS Devs are no longer providing any feedback status on the reported issues. If so, CLOSE IT ALREADY ! ! !
Fast forward a while and the BMS mod version is published by the new retail Crowbar Collective entity which is basically BMS Retail, which I did not initially purchase upon its release. I wanted to wait and allow the supposed expanded Dev team enough time to address the plenitude of existing issues with their newest release, since they were transferring their mod onto an improved version of the Source engine. I finally broke down at Xmas 2016 and purchased the latest version of BMS retail, and found that MANY issues that I reported reported a longtime ago are still present???
So, do what you can with the existing nagging floating/clipping objects, most of which are long term issues and extend into other areas. Fixing them and when are eventually up to the Crowbar Collective. Deal with these long time issues, in order to reduce the feedback issues from the player base.